A downloadable game for Windows and macOS

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This is a pre-alpha Demo for DEEP STATE, a first person shooter inspired by classic games such as Goldeneye 007, Deus Ex, and Resident Evil. 

"Rex Cutter is an ex-CIA operator, a trained killer turned family man. A typical Saturday afternoon is turned upside down when an old colleague shows up with a shocking revelation: Rex’s former partner has been detected in the United States… the only problem? Rex witnessed her death during a botched mission in Afghanistan four years ago. Determined to uncover the truth, Rex is thrust into a lethal confrontation with a shadowy organization with ties to a top secret black project, and even entities from another world. "

  • Neutralize your targets with a variety of modern weapons. 
  • Search for clues and valuable intel critical to uncovering the truth.
  • Explore a large level with multiple ways to reach your objectives. 
  • Utilize a range of high (and low) tech tools to aid you on your mission. 

Keep in mind that DEEP STATE is in the PRE ALPHA stage and will contain JANK, bugs, missing features, placeholder assets and sound effects, and does not represent the final product. ALL ASPECTS of the game, including the title, are subject to change. 

DEEP STATE is a passion project being developed by two people in their spare time. If you’d like to support us please consider following the links below. 

Wishlist Deep State on Steam

Join our Discord

Follow us on Twitter

Email: deepstategame@gmail.com

Disclaimer: DEEP STATE is currently lacking proper stealth mechanics, for the best experience we recommend players treat the pre-alpha more like a traditional FPS than a stealth game. You can still avoid enemies at certain points by staying clear of their lines of sight but don't expect a deep focus on stealth (for the demo). 


StatusIn development
PlatformsWindows, macOS
Rating
Rated 4.8 out of 5 stars
(69 total ratings)
AuthorFROGMAN Interactive
GenreAction, Adventure
Made withAdobe Photoshop, Unity, Blender
TagsAtmospheric, FPS, Gore, Horror, Immersive, Low-poly, Mystery, Retro, Unity
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Mouse
AccessibilitySubtitles
LinksTwitter, YouTube

Download

Download NowName your own price

Click download now to get access to the following files:

2023-11-16_Build(PC).zip 278 MB
2023-12-19_Build(Mac).zip 291 MB

Development log

Comments

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Viewing most recent comments 1 to 40 of 68 · Next page · Last page

not funny . could've dated me instead making this . lol .

Great Demo. 


Atmospheric and interesting. 


One thing - I noticed that because of the gunplay, its very easy to level an entire zone of enemies using guns rather than having to think of other ways to approach the level. 


One suggestion is maybe reduce ammo availability since it feels like stealth becomes redudant...in a stealth game. 


Otherwise pretty excited of this game, it trully embodies an Alex Jones simulator. 

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i gave 5 atstars :D

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dude this is so cool, like so so cool i like

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Hey, this is great!

Enjoyed the vibes and it was a great demo.

I look forward to following your progress.

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Amazing, the story reminds me of something like MGS.

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what are the cheating codes in this game, does not like mda i play without cheating plss if someone knows let me send it to me

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I don't like games without cheats! i will try to crack the game files maybe i can cheat in the game

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We are planning to have a cheat menu for the final game :)

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I tried to purr and failed XD I admit I'm a cheater

😆

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Why would you even need to cheat? It's not like the game is hard, not that difficulty is even a good reason to do so.

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Finished your demo and I had a blast. I'm looking forward to play the full game. Keep it up guys!

(1 edit) (+1)

What an impressive demo! This shows much promise. 

Some minor notes.

It would be nice if objectives were marked completed in Notes when done. 

Also, how was I supposed to know which way to take to complete the save the General objective? I chose the path that went to the villain and missed on that side objective.

 A dedicated healing button would be nice.

There is no reason to highlight non-interactable items in the HUD like keyboards etc. It just clutters the view and makes it harder to see what you actually can interact with.

Thanks for the feedback! We are planning to implement objectives being crossed off when completed, that will be in the final game. Missing the general is tricky, not sure how to best address this yet. I don't think we'll do a dedicated healing button, I prefer having all item usage be consistent using the number bar. The reason we have non-interactable objects highlight is because we are planning on making them more interactive (pick up and throw/place etc.). 


Thanks again for checking out the demo! 

(+1)

This looks great. Are you adding gamepad support?

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i accidentally restarted the level bruh

rip 


(we're planning to add a "are you sure" confirmation for the final game so this is less of an issue)

or just move the game over menu a lil

(+3)

Fantastic Demo! You've got just the right mix of ingredients to make something really special here! Can't wait to see where it goes.

(2 edits) (+2)

Absolutely wonderful demo. Was just wondering if I could humbly request the taser from syphon filter 1+2 as a weapon in the full game? I hope everyone and their loved ones has a fun, happy, healthy, and safe 2024! :)

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very nice frog man

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This demo is lit, aesthetically. Reminds me of Soldier of Fortune. Goldeneye style tactical watch is cool, but need the music to go a LOT harder ; ) haha, jk.

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I created an account just to express my joy in playing this demo. The Goldeneye spirit is there and I was left wanting more when I was done with the demo. As someone who grew up playing a lot of N64, this was a treat.

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best demo I think I have ever played, wasn't expecting the voice acting to be that good.

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Awesome demo! Way more polished than I expected. Can't wait for a steam page

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Was not expecting this demo to be this good can't wait for the full game 

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Wow, just wow, this is an amazing expirience if you ask me. Would love to see more of this. I love this type of games, just amazing. I recommend the game for HL fans. Voice acting is nice and play through is fun. Well made. 

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I love stealthing men RIGHT in the freedom!

(P.S. If you need a voice actor for roles such as, "Cowardly Henchman #4," or, "Guy Who Dies Immediately to Establish How Evil the Main Villain Really is," I'm always available. ;{) )

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I'm looking forward to this and Legend 64.

I am also following that project, love the dev logs he puts out on youtube.

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Great demo, can't to see what you have in store, will surely buy it.

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despite a few comments about the save function I thoroughly enjoyed the game as the save method makes the player take more care in their plans of attack. best game on itch I have played.

This game has an error in installing as it won't recognize the "build". Can anyone help?

Are you trying to add it to the itch app or launch the game from the exe?

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I really think this can be a instant classic! Feels like it could be the Americanized version of No One Lives Forever.

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its a pretty good demo 9/10 gonna buy the full release

I really enjoyed this game, can't wait for the full release :)

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I shot the general, and then flew off in the chopper! I can't believe they wanted me back after that.

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i can’t help but to hear the first sentence to the tune of ‘I Shot the Sheriff’ 

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I really like this! it feels more rpg oriented 007 and I dig it

Full Demo NO Commentary

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Hey! Maybe it's just me, but at first I didn't understand we had to manually activate the blue pass to access the undergrounds. So I was wondering for about 10 - 15 minutes where was that blue pass x) Maybe key objects could act like quest objects and be automatically taken into account

But apart from this, I love the atmosphere, I love the big mustache, so it's very good.

that tripped me up for about 1 minute as well

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Love every aspect of this, except for the horror element. But people seem to like horror and gore these days (judging from 99% of games on itch being horror), so I'm in the minority, don't listen to a boomer like me. I do like the idea of blending military realism with mysticism albeit a bit more subtly like metal gear did with psycho mantis and the other bosses. Nice chemtrails in the intro btw, need more conspiracy-y details like that. The main character is hilarious, cutscenes are great, gameplay feels good(just way too easy atm), artstyle is amazing. Look forward to playing the full game if it's not too spooky lol. Good luck with development

did you notice the corona pandemic magazine in the science observation lab?

The description didn't mention the horror. It's an immediate turn-off for me, sorry. It would be nice to have an option that disables the horror elements.

Only one very brief cut-scene in the game is horror and it's not really scary tbh but you can always check a video on yt first if you want.

(+2)

Very fun pre alpha. It has some real potential. You can tell there's a creative vision behind this title. I'll definitely be following this game to see what comes of it. Well done.

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An awesome combination of many classic fps games that wears its inspirations with pride. Though the AI could use some work, I still had a lot of fun playing this and can't wait to see what you do next :)

Loved it, felt like a combination of Delta force and SOF. I only have one gripe and its just because im picky about guns.
If the M4 is gonna have a 30rnd mag please have it carry 30 rounds not 20.
The Glock didn't bother to much since I assumed it was a G23 since it carries the same amount of ammo in a magazine, plus hits like a truck.

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Love the vibe and looking forward to updates! My only small, inconsequential feedback is I wish I could flick the light switches on and off :)

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This.
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This was such a nostalgic trip and I couldn't get enough of it. What'd you think?

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Really solid base for a game. I can tell you've put a lot of effort into this. I particularly enjoyed the blinking animations: weapon reloads, and the plane flying in the background of the intro. all very nice. The camera sway didn't feel great. I'd prefer the sway only be applied to the weapon or crosshair and not the entire camera view. Hmm..I didn't notice it until later in the game though so I wonder if it may have been a bug after sprinting? Perhaps it didn't reset to 'idle' afterwards. idk.

Do you have any plans to sell any of the assets? fps animations/character rigs? maybe on itch.io or unity store? there are not many options for this style of art at the moment. it might be popular

either way thanks for sharing! cant wait to see more

Loved the level design, the gadgets and the paranormal twist,  you just need to polish the AI and some bugs and the game will sell by itself. Keeping the eye on this one.

(2 edits) (-4)

Why AI is so bad? Like enemies are even doing anything. Just walking in one point. Game faces no challenge

(+2)

Thanks for checking out the demo. The AI and gameplay still need a lot of work but they will be much more fleshed out for the final game, don't worry. 

(+1)(-1)

Cool! Glad to hear that is not some kind of feature to make it looks more oldschool

Viewing most recent comments 1 to 40 of 68 · Next page · Last page